In the beginning Uniform: Difference between revisions
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[[GFtbox Tutorial pages|Back to Tutorial pages]]<br><br> | [[GFtbox Tutorial pages|Back to Tutorial pages]]<br><br> | ||
We start with a number of very large screenshots (don't be daunted they are just here to orient you). They show the ''GFtbox'' graphical interface. | We start with a number of very large screenshots (don't be daunted they are just here to orient you). They show the ''GFtbox'' graphical interface. | ||
=Modelling uniform growth using the GUI alone= | =Modelling non-uniform growth using the GUI alone= | ||
==First view== | ==First view== | ||
{| border="1" cellpadding="5" cellspacing="5" | {| border="1" cellpadding="5" cellspacing="5" | ||
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|width="300px"|''Select Tool:Factors'' makes the ''Morphogen'' Panel visible. Currently we are controlling the ''KAPAR'' factor. It has been selected from a drop down list top right (''Plot current factor''). We add a constant level of ''KAPAR''. Make sure that the ''Panel Plot Options:Monochrome'' is ticked and the gradient of ''KAPAR'' will be as shown. Do the same for the top face, KBPAR. <br><br> | |width="300px"|''Select Tool:Factors'' makes the ''Morphogen'' Panel visible. Currently we are controlling the ''KAPAR'' factor. It has been selected from a drop down list top right (''Plot current factor''). We add a constant level of ''KAPAR''. Make sure that the ''Panel Plot Options:Monochrome'' is ticked and the gradient of ''KAPAR'' will be as shown. Do the same for the top face, KBPAR. <br><br> | ||
|width="500px"|[[File:tut_non_uniform_growth_initial.png|500px|GFtbox interface]] | |width="500px"|[[File:tut_non_uniform_growth_initial.png|500px|GFtbox interface]] | ||
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Revision as of 20:27, 27 May 2011
Back to Tutorial pages
We start with a number of very large screenshots (don't be daunted they are just here to orient you). They show the GFtbox graphical interface.
Modelling non-uniform growth using the GUI alone
First view
The GFtbox user interface. Focus on the Select Tool Panel. Here the Mesh Editor has been selected and the Mesh Editor panel is visible.
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