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[[GFtbox Tutorial pages|Back to Tutorial pages]]<br><br> | [[GFtbox Tutorial pages|Back to Tutorial pages]]<br><br> | ||
We start with a number of very large screenshots ( | We start with a number of very large screenshots (they are just here to orient you). They show the ''GFtbox'' graphical interface. | ||
=Modelling uniform growth using the GUI alone= | =Modelling uniform growth using the GUI alone= | ||
==First view== | ==First view== | ||
At first view the interface is daunting but try not to dispair. Some people, us at least, think it has a logic. It is divided into a set of panels. The largest is the plotting window on the right. Just to the left is a column of buttons, tick boxes, drop-down lists and buttons that control the plotting window.<br><br> | |||
Top left is a panel for loading and saving projects. (one of the most used is Reset. If you have made a programming mistake in the interaction function it is necessary to Reset the GUI).<br><br> | |||
Below this is a Panel for selecting tools. These buttons select what Panel will be visible below, e.g. Mesh Editor, or Factors (for adding morphogens), etc.<br><br> | |||
At the bottom left are controls for running the model: Step, run for a specified number of steps, for a specified (model) time, run to a certain area (e.g. 2 times starting area). Above the Run Panel is a Panel for electing to Edit the interaction function, call the interaction function without actually growing.<br><br> | |||
There are also controls on the Menu bar. At this stage you might consider that the GUI has the wrong sized font. It can be changed through the Menu:Misc:GUI format control. | |||
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Revision as of 10:56, 3 June 2011
Back to Tutorial pages
We start with a number of very large screenshots (they are just here to orient you). They show the GFtbox graphical interface.
Modelling uniform growth using the GUI alone
First view
At first view the interface is daunting but try not to dispair. Some people, us at least, think it has a logic. It is divided into a set of panels. The largest is the plotting window on the right. Just to the left is a column of buttons, tick boxes, drop-down lists and buttons that control the plotting window.
Top left is a panel for loading and saving projects. (one of the most used is Reset. If you have made a programming mistake in the interaction function it is necessary to Reset the GUI).
Below this is a Panel for selecting tools. These buttons select what Panel will be visible below, e.g. Mesh Editor, or Factors (for adding morphogens), etc.
At the bottom left are controls for running the model: Step, run for a specified number of steps, for a specified (model) time, run to a certain area (e.g. 2 times starting area). Above the Run Panel is a Panel for electing to Edit the interaction function, call the interaction function without actually growing.
There are also controls on the Menu bar. At this stage you might consider that the GUI has the wrong sized font. It can be changed through the Menu:Misc:GUI format control.
The GFtbox user interface. Focus on the Select Tool Panel. Here the Mesh Editor has been selected and the Mesh Editor panel is visible.
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