In the beginning non-uniform: Difference between revisions
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|width="300px"|''Select Tool:Factors'' makes the ''Morphogen'' Panel visible. Currently we are controlling the ''KAPAR'' factor. It has been selected from a drop down list top right (''Plot current factor''). We add a radially increasing gradient of ''KAPAR''. Make sure that the ''Panel Plot Options:Monochrome'' is ticked and the gradient of ''KAPAR'' will be as shown. Do the same for the top face, KBPAR. <br><br> | |width="300px"|''Select Tool:Factors'' makes the ''Morphogen'' Panel visible. Currently we are controlling the ''KAPAR'' factor. It has been selected from a drop down list top right (''Plot current factor''). We add a radially increasing gradient of ''KAPAR''. Make sure that the ''Panel Plot Options:Monochrome'' is ticked and the gradient of ''KAPAR'' will be as shown. Do the same for the top face, KBPAR. <br><br> | ||
'''What will be the result of growth on just the bottom side of the canvas, KAPAR?''' | '''What will be the result of growth on just the bottom side of the canvas, KAPAR?'''<br><small>Note: the different ways to fix the levels of morphogens - 'Add constant', 'Add random', 'Add to rim', 'Add radial' centred on x,y,z position, 'Add linear'. In addition, if Panel: Plot Options: FE edges is ticked to reveal the mesh, clicking on a node will add the specified amount (slider) to that node alone. To set values (as opposed to adding) use 'Set zero' or select 'Set' in the list box. <br><br>Colours are set by clicking on the colour boxes.</small> | ||
|width="500px"|[[File:tut_non_uniform_growth_initial.png|500px|GFtbox interface]] | |width="500px"|[[File:tut_non_uniform_growth_initial.png|500px|GFtbox interface]] | ||
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Revision as of 07:00, 28 May 2011
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We start with a number of very large screenshots (don't be daunted they are just here to orient you). They show the GFtbox graphical interface.
Modelling non-uniform growth using the GUI alone
First view
The GFtbox user interface. Focus on the Select Tool Panel. Here the Mesh Editor has been selected and the Mesh Editor panel is visible.
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